House Rules

Please share House Rules you devise here with the Orctions community.

Always remember that Orctions is a flexible game within the basic rules.


Want the Orctioneer to move round faster then only have two lots declared.

Mix lots up with open and blind.

Stick a d4 under the board during combat to make the dexterity rolls that much harder.

If you roll a 1 on a d6 during combat you take damage if attacker or defender.